Quick update / Release date

Since I received no feedback, I’ve decided to go for an English only title.
It’s going to be: My girlfriend gets aroused watching me have sex with another girl

So, in the last week, I’ve finished the interface and the quality check.
Here are some screenshots of the interface:

12.jpg

To think, that I wasn’t planning on translating the interface at all, I think it looks pretty good. There were some mistakes here and there, but I have made some adjustments.

Since it’s not me doing the encryption, I can’t see my edits as soon as I’m done with them. I have to wait for the programmer helping me, to send me the patch. Which delays stuff sometimes.

My plan is to release the patch on the 23rd, no matter what state it’s in.

Of course, as I said at the very beginning, I’m not a native speaker, so you’ll see mistakes that I overlooked, or simply weirdly worded. I tried to get everything right and coherent, but I have my limits, too.

I’ve had someone ask me, why didn’t I release patches while working on it?
There are multiple reasons for that:

  • I don’t like putting out incomplete work. I think it’s worth waiting for something more polished.
  • A copyright strike during the translation phase would’ve made me drop the project. But now, even if I get striked, I’m done and you can enjoy the full game.
  • If I were to drop the project due to other circumstances, it would’ve been worse to leave it at a “cliffhanger”, than nonexistent to the public.

So, that’s that.

I’m going to make a Discord server. I’ll be writing daily updates, when I work on something, over there. That’s going to be the place, where I’m going to post a normal download link to the patch. Then, I’m going to ask you to save it, host it on your favorite sharing site, so it won’t get taken down easily. I’m going post here on the 23rd again with a link to the discord group, and I’ll explain everything again.

6 thoughts on “Quick update / Release date

  1. Looking good! I wouldn’t worry that much about proofreading related issues, as those can be fixed (or ignored) afterwards.

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